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As System designer and Game Designer i have worked on different mechanics and systems, and I have

worked on projects that i have worked during my education i have worked on fast paced speed runner games, strategy games, to different puzzle games.

Player Expression
I want the player to be able to use the mechanics to explore the world by themself


Co-operation
I worked and love gams which the players work togheter to solve problems bigger then themsef.

Multi-Useable Verbs 
As a good solutions  does not solve just one single problem, but can solve multiple problems at onece, and its something I strive towards with my mechanics

For Spark and Kling I worked as system designer and lead design for this project, and learned alot about player interactability and 

- Abilities doing multible things and having multipe functions

- Using previous skills for new projects

- Making diagrams abilites to better communcatie with others

For Bolt and Bobby I worked with building my own mechancic and level which the player have to figure out how things work by themself.

- Let the player figure out stuff by themself

- Create mechanics that have limitations for creating puzzles
- Basic Level Design

The hardest project to work on, as the most in systems that i designer, i used skills similar to board games to prototype the game.,

- Creating different system and paper prototyping it

- Creating different tiers of unique units and enemies

I worked on a speedrunning type of game where i worked on trying to diagram mechanics and work with differnet disiplines to make the game a reality

- Use previous Skills in a new enviroment

- Improving my communication between me and different disiplines.

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